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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
650
Attack damage
60
Armor
38
Magic resistance
32
Attack speed
0.651
attacks per second
Movement speed
345
Attack range
175

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Deathbringer Stance

Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.

Q

The Darkin Blade

Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
14 / 12 / 10 / 8 / 6
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
Not provided in the source

W

Infernal Chains

Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
18 / 16.5 / 15 / 13.5 / 12
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
825 / 825 / 825 / 825 / 825

E

Umbral Dash

Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
9 / 8 / 7 / 6 / 5
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
Not provided in the source

R

World Ender

Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 100 / 80
Resource cost
0 / 0 / 0
Resource: No Cost
Range
Not provided in the source