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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
590
Attack damage
53
Armor
21
Magic resistance
30
Attack speed
0.668
attacks per second
Movement speed
330
Attack range
550

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Essence Theft

After killing 9 minions or monsters, Ahri heals. After taking down an enemy champion, Ahri heals for a greater amount.

Q

Orb of Deception

Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
7 / 7 / 7 / 7 / 7
Resource cost
55 / 65 / 75 / 85 / 95
Resource: Mana
Range
970 / 970 / 970 / 970 / 970

W

Fox-Fire

Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
9 / 8 / 7 / 6 / 5
Resource cost
30 / 30 / 30 / 30 / 30
Resource: Mana
Range
700 / 700 / 700 / 700 / 700

E

Charm

Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
12 / 12 / 12 / 12 / 12
Resource cost
60 / 60 / 60 / 60 / 60
Resource: Mana
Range
975 / 975 / 975 / 975 / 975

R

Spirit Rush

Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
140 / 120 / 100
Resource cost
100 / 100 / 100
Resource: Mana
Range
450 / 450 / 450