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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
640
Attack damage
57
Armor
31
Magic resistance
32
Attack speed
0.625
attacks per second
Movement speed
345
Attack range
150

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Moonsilver Blade

Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

Q

Crescent Strike

Unleashes a bolt of lunar energy in an arc dealing magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
8 / 7.5 / 7 / 6.5 / 6
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Mana
Range
900 / 900 / 900 / 900 / 900

W

Pale Cascade

Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
15 / 13.5 / 12 / 10.5 / 9
Resource cost
40 / 45 / 50 / 55 / 60
Resource: Mana
Range
800 / 800 / 800 / 800 / 800

E

Lunar Rush

Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
22 / 20 / 18 / 16 / 14
Resource cost
40 / 45 / 50 / 55 / 60
Resource: Mana
Range
825 / 825 / 825 / 825 / 825

R

Moonfall

Diana reveals and draws in all nearby enemies and slows them. If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
100 / 90 / 80
Resource cost
100 / 100 / 100
Resource: Mana
Range
475 / 475 / 475