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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
646
Attack damage
59
Armor
21
Magic resistance
30
Attack speed
0.64
attacks per second
Movement speed
335
Attack range
150

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Void Stone

Kassadin takes reduced magic damage and ignores unit collision.

Q

Null Sphere

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
9 / 8.5 / 8 / 7.5 / 7
Resource cost
60 / 65 / 70 / 75 / 80
Resource: Mana
Range
650 / 650 / 650 / 650 / 650

W

Nether Blade

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
7 / 7 / 7 / 7 / 7
Resource cost
1 / 1 / 1 / 1 / 1
Resource: Mana
Range
1 / 1 / 1 / 1 / 1

E

Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
21 / 20 / 19 / 18 / 17
Resource cost
60 / 65 / 70 / 75 / 80
Resource: Mana
Range
400 / 400 / 400 / 400 / 400

R

Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
5 / 3.5 / 2
Resource cost
40 / 40 / 40
Resource: Mana
Range
500 / 500 / 500