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All champions

Miss Fortune

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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
625
Attack damage
55
Armor
25
Magic resistance
33
Attack speed
0.656
attacks per second
Movement speed
325
Attack range
550

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Love Tap

Miss Fortune deals bonus physical damage whenever she basic attacks a new target.

Q

Double Up

Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
7 / 6 / 5 / 4 / 3
Resource cost
40 / 40 / 40 / 40 / 40
Resource: Mana
Range
650 / 650 / 650 / 650 / 650

W

Strut

Miss Fortune passively gains Move Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
12 / 12 / 12 / 12 / 12
Resource cost
45 / 45 / 45 / 45 / 45
Resource: Mana
Range
600 / 600 / 600 / 600 / 600

E

Make It Rain

Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
18 / 17 / 16 / 15 / 14
Resource cost
80 / 80 / 80 / 80 / 80
Resource: Mana
Range
1,000 / 1,000 / 1,000 / 1,000 / 1,000

R

Bullet Time

Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 110 / 100
Resource cost
100 / 100 / 100
Resource: Mana
Range
Not provided in the source