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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
630
Attack damage
57
Armor
26
Magic resistance
33
Attack speed
0.658
attacks per second
Movement speed
335
Attack range
500

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Daredevil Impulse

Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.

Q

Flair

Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
6 / 5 / 4 / 3 / 2
Resource cost
30 / 30 / 30 / 30 / 30
Resource: Mana
Range
950 / 950 / 950 / 950 / 950

W

Blade Whirl

Samira slashes around her, damaging enemies and destroying enemy missiles.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
30 / 28 / 26 / 24 / 22
Resource cost
60 / 60 / 60 / 60 / 60
Resource: Mana
Range
325 / 325 / 325 / 325 / 325

E

Wild Rush

Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
20 / 18 / 16 / 14 / 12
Resource cost
40 / 40 / 40 / 40 / 40
Resource: Mana
Range
600 / 600 / 600 / 600 / 600

R

Inferno Trigger

Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
5 / 5 / 5
Resource cost
0 / 0 / 0
Resource: Mana
Range
600 / 600 / 600