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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
640
Attack damage
60
Armor
30
Magic resistance
33
Attack speed
0.656
attacks per second
Movement speed
325
Attack range
550

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Draw a Bead

Increases Tristana's Attack Range as she levels.

Q

Rapid Fire

Tristana fires her weapon rapidly, increasing her Attack Speed for a short time.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
20 / 19 / 18 / 17 / 16
Resource cost
15 / 20 / 25 / 30 / 35
Resource: Mana
Range
20 / 20 / 20 / 20 / 20

W

Rocket Jump

Tristana fires at the ground to propel her to a distant location, dealing damage and slowing surrounding units for a brief period where she lands.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
22 / 20 / 18 / 16 / 14
Resource cost
30 / 35 / 40 / 45 / 50
Resource: Mana
Range
900 / 900 / 900 / 900 / 900

E

Explosive Charge

When Tristana kills a unit, her cannonballs burst into shrapnel, dealing damage to surrounding enemies. Can be activated to place a bomb on a target enemy that explodes after a short duration dealing damage to surrounding units.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
16 / 15.5 / 15 / 14.5 / 14
Resource cost
50 / 55 / 60 / 65 / 70
Resource: Mana
Range
550 / 550 / 550 / 550 / 550

R

Buster Shot

Tristana loads a massive cannonball into her weapon and fires it at an enemy unit. This deals Magic Damage and knocks the target back. If the target is carrying the Explosive Charge bomb, the bomb detonation radius is doubled.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
100 / 100 / 100
Resource cost
100 / 100 / 100
Resource: Mana
Range
550 / 550 / 550