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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
580
Attack damage
60
Armor
23
Magic resistance
33
Attack speed
0.658
attacks per second
Movement speed
330
Attack range
550

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Night Hunter

Vayne ruthlessly hunts evil-doers, gaining Move Speed when moving toward nearby enemy champions.

Q

Tumble

Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
6 / 5 / 4 / 3 / 2
Resource cost
30 / 30 / 30 / 30 / 30
Resource: Mana
Range
300 / 300 / 300 / 300 / 300

W

Silver Bolts

Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
0 / 0 / 0 / 0 / 0
Resource cost
0 / 0 / 0 / 0 / 0
Resource: Passive
Range
750 / 750 / 750 / 750 / 750

E

Condemn

Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
20 / 18 / 16 / 14 / 12
Resource cost
90 / 90 / 90 / 90 / 90
Resource: Mana
Range
550 / 550 / 550 / 550 / 550

R

Final Hour

Readying herself for an epic confrontation, Vayne gains increased Attack Damage, Invisibility during Tumble, reduced Tumble cooldown, and more bonus Move Speed from Night Hunter

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
100 / 85 / 70
Resource cost
80 / 80 / 80
Resource: Mana
Range
1 / 1 / 1