Skip to the content

ARAM stats are not available yet

There is no verified match data for this mode yet. Builds, win rates and rankings from other modes are not shown here.

Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
650
Attack damage
65
Armor
35
Magic resistance
32
Attack speed
0.625
attacks per second
Movement speed
340
Attack range
150

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

The Relentless Storm

Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.

Q

Thundering Smash

Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
12 / 11.5 / 11 / 10.5 / 10
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Mana
Range
300 / 300 / 300 / 300 / 300

W

Frenzied Maul

Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
5 / 5 / 5 / 5 / 5
Resource cost
20 / 25 / 30 / 35 / 40
Resource: Mana
Range
325 / 325 / 325 / 325 / 325

E

Sky Splitter

Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
16 / 16 / 16 / 16 / 16
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Mana
Range
1,200 / 1,200 / 1,200 / 1,200 / 1,200

R

Stormbringer

Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
160 / 135 / 110
Resource cost
100 / 100 / 100
Resource: Mana
Range
550 / 550 / 550