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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
590
Attack damage
60
Armor
32
Magic resistance
32
Attack speed
0.697
attacks per second
Movement speed
345
Attack range
175

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Way of the Wanderer

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

Q

Steel Tempest

Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
4 / 4 / 4 / 4 / 4
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
475 / 475 / 475 / 475 / 475

W

Wind Wall

Creates a moving wall that blocks all enemy projectiles for 4 seconds.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
25 / 23 / 21 / 19 / 17
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
400 / 400 / 400 / 400 / 400

E

Sweeping Blade

Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
0.5 / 0.4 / 0.3 / 0.2 / 0.1
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
475 / 475 / 475 / 475 / 475

R

Last Breath

Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
70 / 50 / 30
Resource cost
0 / 0 / 0
Resource: No Cost
Range
1,400 / 1,400 / 1,400