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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
620
Attack damage
62
Armor
33
Magic resistance
32
Attack speed
0.625
attacks per second
Movement speed
345
Attack range
175

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Way of the Hunter

Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.

Q

Mortal Steel

Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
4 / 4 / 4 / 4 / 4
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
450 / 450 / 450 / 450 / 450

W

Spirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
14 / 14 / 14 / 14 / 14
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
700 / 700 / 700 / 700 / 700

E

Soul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
22 / 19 / 16 / 13 / 10
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
Not provided in the source

R

Fate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 100 / 80
Resource cost
0 / 0 / 0
Resource: No Cost
Range
1,000 / 1,000 / 1,000