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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
640
Attack damage
64
Armor
38
Magic resistance
32
Attack speed
0.675
attacks per second
Movement speed
330
Attack range
125

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Happy Hour

Gragas periodically heals upon using a skill.

Q

Barrel Roll

Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 9 / 8 / 7 / 6
Resource cost
80 / 80 / 80 / 80 / 80
Resource: Mana
Range
850 / 850 / 850 / 850 / 850

W

Drunken Rage

Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
5 / 5 / 5 / 5 / 5
Resource cost
30 / 30 / 30 / 30 / 30
Resource: Mana
Range
20 / 20 / 20 / 20 / 20

E

Body Slam

Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
14 / 13.5 / 13 / 12.5 / 12
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Mana
Range
600 / 600 / 600 / 600 / 600

R

Explosive Cask

Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
100 / 85 / 70
Resource cost
100 / 100 / 100
Resource: Mana
Range
1,000 / 1,000 / 1,000