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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
580
Attack damage
48
Armor
29
Magic resistance
30
Attack speed
0.625
attacks per second
Movement speed
335
Attack range
550

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Mark of the Storm

Kennen stuns enemies he hits 3 times with his abilities.

Q

Thundering Shuriken

Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
7 / 6.25 / 5.5 / 4.75 / 4
Resource cost
60 / 55 / 50 / 45 / 40
Resource: Energy
Range
950 / 950 / 950 / 950 / 950

W

Electrical Surge

Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
13 / 11.25 / 9.5 / 7.75 / 6
Resource cost
40 / 40 / 40 / 40 / 40
Resource: Energy
Range
725 / 725 / 725 / 725 / 725

E

Lightning Rush

Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 9 / 8 / 7 / 6
Resource cost
80 / 80 / 80 / 80 / 80
Resource: Energy
Range
170 / 170 / 170 / 170 / 170

R

Slicing Maelstrom

Kennen summons a storm that strikes at nearby enemy champions for magical damage.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 120 / 120
Resource cost
0 / 0 / 0
Resource: No Cost
Range
550 / 550 / 550