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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
630
Attack damage
56
Armor
25
Magic resistance
30
Attack speed
0.625
attacks per second
Movement speed
335
Attack range
450

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Soul Siphon

Morgana drains spirit from her enemies, healing as she deals damage to champions, large minions, and medium and larger jungler monsters.

Q

Dark Binding

Morgana binds an enemy in place with dark magic, forcing them to feel the pain they've caused and dealing magic damage.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 10 / 10 / 10 / 10
Resource cost
50 / 55 / 60 / 65 / 70
Resource: Mana
Range
1,250 / 1,250 / 1,250 / 1,250 / 1,250

W

Tormented Shadow

Morgana casts a cursed shadow on an area, damaging enemies who dare stand in her dark circle. They receive magic damage over time, which increases the lower health they are.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
12 / 12 / 12 / 12 / 12
Resource cost
70 / 80 / 90 / 100 / 110
Resource: Mana
Range
900 / 900 / 900 / 900 / 900

E

Black Shield

Morgana anoints an ally with a protective barrier of starfire, which absorbs magical damage and disabling effects until it is broken.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
26 / 23.5 / 21 / 18.5 / 16
Resource cost
80 / 80 / 80 / 80 / 80
Resource: Mana
Range
800 / 800 / 800 / 800 / 800

R

Soul Shackles

Morgana unleashes the full force of her Celestial power as she unbinds her wings and hovers above the ground. She lashes chains of dark pain onto nearby enemy champions, gaining Move Speed. The chains slow and deal initial damage and, after a delay, stun those who are unable to break them.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 110 / 100
Resource cost
100 / 100 / 100
Resource: Mana
Range
625 / 625 / 625