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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
565
Attack damage
59
Armor
28
Magic resistance
33
Attack speed
0.668
attacks per second
Movement speed
330
Attack range
525

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Harrier

Valor, Quinn's Demacian eagle, periodically marks enemies with Harrier. Quinn's first basic attack against Harrier targets will deal bonus physical damage.

Q

Blinding Assault

Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
11 / 10.5 / 10 / 9.5 / 9
Resource cost
50 / 55 / 60 / 65 / 70
Resource: Mana
Range
1,025 / 1,025 / 1,025 / 1,025 / 1,025

W

Heightened Senses

Passively grants Quinn Attack Speed and Move Speed after she attacks a Harrier target. Activate to have Valor reveal a large area nearby.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
50 / 45 / 40 / 35 / 30
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
2,100 / 2,100 / 2,100 / 2,100 / 2,100

E

Vault

Quinn dashes to an enemy, dealing physical damage and slowing the target's Move Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
12 / 11 / 10 / 9 / 8
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Mana
Range
675 / 675 / 675 / 675 / 675

R

Behind Enemy Lines

Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions with Harrier.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
3 / 3 / 3
Resource cost
50 / 25 / 0
Resource: Mana
Range
700 / 700 / 700