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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
630
Attack damage
63
Armor
33
Magic resistance
32
Attack speed
0.625
attacks per second
Movement speed
335
Attack range
150

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Threads of Vibration

Skarner's Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.

Q

Shattered Earth / Upheaval

Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
8 / 6.75 / 5.5 / 4.25 / 3
Resource cost
30 / 30 / 30 / 30 / 30
Resource: Mana
Range
400 / 400 / 400 / 400 / 400

W

Seismic Bastion

Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 9 / 8 / 7 / 6
Resource cost
60 / 65 / 70 / 75 / 80
Resource: Mana
Range
700 / 700 / 700 / 700 / 700

E

Ixtal's Impact

Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
22 / 21 / 20 / 19 / 18
Resource cost
50 / 55 / 60 / 65 / 70
Resource: Mana
Range
1,700 / 1,700 / 1,700 / 1,700 / 1,700

R

Impale

Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 105 / 90
Resource cost
100 / 100 / 100
Resource: Mana
Range
625 / 625 / 625