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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
600
Attack damage
56
Armor
24
Magic resistance
33
Attack speed
0.658
attacks per second
Movement speed
330
Attack range
550

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Living Battery

Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

Q

Burst Fire

Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
0 / 0 / 0 / 0 / 0
Resource cost
0 / 0 / 0 / 0 / 0
Resource: No Cost
Range
700 / 700 / 700 / 700 / 700

W

Ultrashock Laser

Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
12 / 11 / 10 / 9 / 8
Resource cost
50 / 60 / 70 / 80 / 90
Resource: Mana
Range
1,150 / 1,150 / 1,150 / 1,150 / 1,150

E

Spark Surge

Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
24 / 22.5 / 21 / 19.5 / 18
Resource cost
90 / 85 / 80 / 75 / 70
Resource: Mana
Range
Not provided in the source

R

Lightning Crash

Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
80 / 75 / 70
Resource cost
100 / 100 / 100
Resource: Mana
Range
800 / 800 / 800