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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
630
Attack damage
59
Armor
26
Magic resistance
33
Attack speed
0.625
attacks per second
Movement speed
325
Attack range
525

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Get Excited!

Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.

Q

Switcheroo!

Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
0.9 / 0.9 / 0.9 / 0.9 / 0.9
Resource cost
20 / 20 / 20 / 20 / 20
Resource: Mana Per Rocket
Range
600 / 600 / 600 / 600 / 600

W

Zap!

Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
8 / 7 / 6 / 5 / 4
Resource cost
40 / 45 / 50 / 55 / 60
Resource: Mana
Range
1,450 / 1,450 / 1,450 / 1,450 / 1,450

E

Flame Chompers!

Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
24 / 20.5 / 17 / 13.5 / 10
Resource cost
90 / 90 / 90 / 90 / 90
Resource: Mana
Range
925 / 925 / 925 / 925 / 925

R

Super Mega Death Rocket!

Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
85 / 65 / 45
Resource cost
100 / 100 / 100
Resource: Mana
Range
Not provided in the source