
Passive
Gathering Fire
Karma's damaging abilities will reduce the cooldown of Mantra.

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Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.
Base-game reference only. Mode-specific balance changes and augments are not included.
Official short descriptions · Data Dragon 16.20.1
Base-game reference only. Item, rune and mode-specific adjustments are not included.
This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive
Karma's damaging abilities will reduce the cooldown of Mantra.

Q
Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.
Base values from ability rank 1 upward.

W
Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.
Base values from ability rank 1 upward.

E
Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.
Base values from ability rank 1 upward.

R
Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
Base values from ability rank 1 upward.