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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
630
Attack damage
65
Armor
36
Magic resistance
30
Attack speed
0.656
attacks per second
Movement speed
335
Attack range
200

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Ionian Fervor

When Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit.

Q

Bladesurge

Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 9 / 8 / 7 / 6
Resource cost
15 / 15 / 15 / 15 / 15
Resource: Mana
Range
600 / 600 / 600 / 600 / 600

W

Defiant Dance

Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
20 / 18 / 16 / 14 / 12
Resource cost
70 / 75 / 80 / 85 / 90
Resource: Mana
Range
825 / 825 / 825 / 825 / 825

E

Flawless Duet

Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
16 / 14.5 / 13 / 11.5 / 10
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Mana
Range
850 / 850 / 850 / 850 / 850

R

Vanguard's Edge

Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
125 / 105 / 85
Resource cost
100 / 100 / 100
Resource: Mana
Range
950 / 950 / 950