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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
630
Attack damage
49
Armor
28
Magic resistance
30
Attack speed
0.625
attacks per second
Movement speed
335
Attack range
525

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Gathering Fire

Karma's damaging abilities will reduce the cooldown of Mantra.

Q

Inner Flame

Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
9 / 8 / 7 / 6 / 5
Resource cost
40 / 50 / 60 / 70 / 80
Resource: Mana
Range
950 / 950 / 950 / 950 / 950

W

Focused Resolve

Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
12 / 12 / 12 / 12 / 12
Resource cost
50 / 55 / 60 / 65 / 70
Resource: Mana
Range
675 / 675 / 675 / 675 / 675

E

Inspire

Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 9.5 / 9 / 8.5 / 8
Resource cost
60 / 65 / 70 / 75 / 80
Resource: Mana
Range
800 / 800 / 800 / 800 / 800

R

Mantra

Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
40 / 38 / 36 / 34
Resource cost
0 / 0 / 0 / 0
Resource: No Cost
Range
1,100 / 1,100 / 1,100 / 1,100