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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
645
Attack damage
66
Armor
36
Magic resistance
32
Attack speed
0.651
attacks per second
Movement speed
345
Attack range
125

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Flurry

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

Q

Sonic Wave / Resonating Strike

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 9 / 8 / 7 / 6
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Energy
Range
1,100 / 1,100 / 1,100 / 1,100 / 1,100

W

Safeguard / Iron Will

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
7 / 7 / 7 / 7 / 7
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Energy
Range
700 / 700 / 700 / 700 / 700

E

Tempest / Cripple

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
8 / 8 / 8 / 8 / 8
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Energy
Range
450 / 450 / 450 / 450 / 450

R

Dragon's Rage

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
110 / 85 / 60
Resource cost
0 / 0 / 0
Resource: No Cost
Range
375 / 375 / 375