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All champions

Darius

the Hand of Noxus

  • Top
Change filtersPatch: 15.20Region: All regionsRank: Emerald+Queue: Ranked Solo/DuoRole: Top
Choose your sample

Sample builds and runes

One recorded example per available category. These are synthetic choices, not recommendations.

Runes

  • Conqueror
  • Triumph
  • Legend: Haste
  • Last Stand
  • Second Wind
  • Unflinching

Stat shards

  • Attack speed
  • Adaptive force
  • Scaling health

Wins: 1 · Games: 2 · 50% Sample win rate

⚠ Low sampleFewer than 50 games.

What this sample shows

This combination appears most often in this small synthetic sample. It does not establish a recommended build.

Summoner spells

  • Flash
  • Ghost

Wins: 1 · Games: 2 · 50% Sample win rate

⚠ Low sampleFewer than 50 games.

What this sample shows

This combination appears most often in this small synthetic sample. It does not establish a recommended build.

Sample win rate
50%
Sample games
2
Sample wins
1

Wins: 1 · Games: 2

⚠ Low sampleFewer than 200 games.

This preview summarizes synthetic sample games. It cannot establish population pick rates, ban rates or champion tiers.

Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Health
652
Attack damage
64
Armor
37
Magic resistance
32
Attack speed
0.625
attacks per second
Movement speed
340
Attack range
175

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Hemorrhage

Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.

Q

Decimate

Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
9 / 8 / 7 / 6 / 5
Resource cost
25 / 30 / 35 / 40 / 45
Resource: Mana
Range
1 / 1 / 1 / 1 / 1

W

Crippling Strike

Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
5 / 5 / 5 / 5 / 5
Resource cost
40 / 40 / 40 / 40 / 40
Resource: Mana
Range
300 / 300 / 300 / 300 / 300

E

Apprehend

Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
26 / 23.5 / 21 / 18.5 / 16
Resource cost
70 / 60 / 50 / 40 / 30
Resource: Mana
Range
535 / 535 / 535 / 535 / 535

R

Noxian Guillotine

Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 100 / 80
Resource cost
100 / 100 / 0
Resource: Mana
Range
460 / 460 / 460
About this sample

Counts combine separate region and rank groups once. Aggregated “all” rows are excluded to avoid double counting.

This preview summarizes synthetic sample games. It cannot establish population pick rates, ban rates or champion tiers.

Pro Builds are not available yet

No verified professional match data is connected. Sample builds are not professional recommendations.