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Level-one champion stats

Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.

Base-game reference only. Mode-specific balance changes and augments are not included.

Health
620
Attack damage
55
Armor
30
Magic resistance
28
Attack speed
0.625
attacks per second
Movement speed
315
Attack range
175

Abilities and passive

Official short descriptions · Data Dragon 16.20.1

Base-game reference only. Item, rune and mode-specific adjustments are not included.

This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive

Break the Mold

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Q

Shattering Strike

Rell deals magic damage to units in a line, breaking their shields and stunning them.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
11 / 10.5 / 10 / 9.5 / 9
Resource cost
50 / 50 / 50 / 50 / 50
Resource: Mana
Range
600 / 600 / 600 / 600 / 600

W

Ferromancy: Crash Down

Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
10 / 10 / 10 / 10 / 10
Resource cost
40 / 40 / 40 / 40 / 40
Resource: Mana
Range
450 / 450 / 450 / 450 / 450

E

Full Tilt

Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
14 / 13 / 12 / 11 / 10
Resource cost
40 / 40 / 40 / 40 / 40
Resource: Mana
Range
1,200 / 1,200 / 1,200 / 1,200 / 1,200

R

Magnet Storm

Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

Cooldown, cost and range

Base values from ability rank 1 upward.

Cooldown (seconds)
120 / 100 / 80
Resource cost
100 / 100 / 100
Resource: Mana
Range
200 / 200 / 200