
Passive
Warpath
Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

the Shadow of War
Riot Data Dragon 16.20.1. Base values before items, runes and bonuses; independent of match-data filters.
Official short descriptions · Data Dragon 16.20.1
Base-game reference only. Item, rune and mode-specific adjustments are not included.
This reference covers the passive and four ability slots. Alternate forms and full damage calculations are not covered.

Passive
Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Q
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
Base values from ability rank 1 upward.

W
Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
Base values from ability rank 1 upward.

E
Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Base values from ability rank 1 upward.

R
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
Base values from ability rank 1 upward.
This champion is not included in the synthetic stats sample. Changing filters will not create a build or matchup record.
No verified professional match data is connected. Sample builds are not professional recommendations.